Regions of Elarion

From the whispering canopies of Galdrowen to the molten chasms of Thar Zûl and the sun-kissed ruins of drowned Vaelorien, this atlas will chart every border, biome and ley-scar that gives Elarion its breathtaking—and often perilous—shape.

Galdrowen

A vast, primal forest pulsing with raw magic. Scattered tribes of Beast-kin and early druids commune with elemental spirits under the watchful gaze of dormant Grove-Wyrms.

Duskfall Mire

A creeping nascent swampland where sentient vines first stir beneath the mist. The Vinebound learn to harness plant-magic, driven by a deep, unspoken will.

Galdrowen

The forest expands as the Verdant Circle flourishes; druidic knowledge deepens and Thornspines guard its borders with venom-tipped ferocity.

Duskfall Mire

The Mire broadens; the Whispering Bloom grows bolder, cultivating Memory Drakes and sowing mist-clad intrigue along contested frontiers.

Itharûn

Highspire Citadel crowns the ridges, dragon-riders patrol the skies, and the Wardens of the Flame codify honor in steel, fire, and wing.

Skyreach Spires

Crystal isles ascend into the aether; Luminari scholars channel star-serpent wisdom to bend light, time, and raw Aether-magic itself.

Galdrowen

Shattered leylines warp the woods; corrupted glades clash with newly awakened Grove-Wyrms fighting to re-root the forest’s essence.

Duskfall Mire

Mists deepen into sentience; Memory Drakes become living libraries while Nyvra’s Bloom threads shadow-roots through broken borders.

Itharûn

Storm-ripped peaks and feral dragons test the Wardens’ resolve as ancient pacts splinter and rogue sky-beasts haunt the clouds.

Skyreach Spires

Aether-isles crumble; reality-bending Aetherwings glitch between planes while rival mage-factions debate survival versus ambition.

Vaelorien

Elven towers drown beneath sudden tides; mist-dragons mourn amid ruined archipelagos haunted by grieving Drowned Spirits.

Thar Zûl

Volcano-born zealots rise from ash, forging magma-drakes and obsidian war rites in service to newly awakened fire gods.

Galdrowen

Isolation deepens; the Elderwood Guardian seals groves while internal debate rages between defensive wardens and adventurous reformers.

Duskfall Mire

Shadekin mastery of shadow swells; Whispering Bloom manipulates memory, mist, and power far beyond the swamp’s dark reaches.

Itharûn

War-weary yet proud, the kingdom rebuilds as dragon bonds grow scarce and the memory of the Last Sky War casts a long sunset glow.

Skyreach Spires

Only a few flickering isles remain aloft; fractured Luminari cling to shards of fading light, desperate to avert total collapse.

Vaelorien

Ruins echo with ghosts and resolve; living elves bargain with Drowned Spirits while tidewyrms guard the sunken halls of grief.

Thar Zûl

Choir of Ember scours blackened vaults, rekindling magma spirits and fueling fresh zeal for conquest amid the ashes of defeat.

Galdrowen

Leylines heal; new Verdant Embers hatch and young druids seek outward ties while elders cling to root-bound tradition.

Duskfall Mire

Nightshade Weaver’s council fuses dream, plant, and shadow into silent dominion, their whisperfangs prowling the boundary of sleep.

Itharûn

Hope rekindles: fresh dragon bonds, Embermane legends, and Aurelion’s vision of uniting flame with renewal guide the mountain realm.

Skyreach Spires

The Prism Star’s return re-energizes shattered arches; scholars feud over whether to preserve the past or reshape reality anew.

Vaelorien

Deep-sea echoes call; pilgrims and spirits convene as Tidecaller Aeliryn seeks to raise lost relics and harmonize living with the dead.

Thar Zûl

The Embercore pulses beneath blackened stone, spawning volatile cindermaws while rival fire-cults vie for the relic’s apocalyptic promise.